Unity Game Shared Library Created
A shared Unity package repository now gives the 50 game repositories a canonical place for reusable SDK-free foundations.
The Unity game shared library repository is now in place as the canonical home for reusable foundations across the game portfolio.
The first package, `com.jasonfurr.gamefoundation`, starts deliberately small. It contains SDK-free contracts and helpers for accessibility settings, safe-area snapshots, save-store interfaces, localization keys, telemetry event envelopes, feedback routing, and deterministic utilities.
The 50 Unity game repositories now point to the shared package plan through agent instructions, repository metadata, VeritySpec records, and scaffold tests.
That does not mean every game has installed the package yet. The current state is planned coordination. The package dependency will move into Unity manifests only after an approved tag, migration notes, and pilot adoption work.